Patch Note 12

SYSTEMS
Implement Guild Roster Profesion
Implement Areatrigger Override Scale
Implement Avoidance Stat
fixed usable/unusable gameobjects type GAMEOBJECT_TYPE_GOOBER
Implement SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL
Set max characters per realm in 18, change of BFA
Fixed the issue in Dungeon Finding with Random Dungeon status info update, now show the amount of role in query.
Fixed the damage multiplier for creature of LK expansion
Send WorldQuest State only if you has the WorldQuest Enabled

Work in Achievement System:
Implement CRITERIA_TYPE_PLAY_ARENA
Enable it CRITERIA_TREE_HEART_OF_AZEROTH_ARTIFACT_POWER_EARNED
Implement CRITERIA_TREE_HEART_OF_AZEROTH_LEVEL_REACHED
Implement CRITERIA_TYPE_REACH_ACCOUNT_HONOR_LEVEL
Implement CRITERIA_TYPE_GAIN_PARAGON_REPUTATION
Implement CRITERIA_TYPE_EARN_PET_BATTLE_ACHIEVEMENT_POINTS
Implement CRITERIA_TYPE_OWN_PET
Implement CRITERIA_TYPE_REACH_AREATRIGGER_WITH_ACTIONSET
Implement CRITERIA_TYPE_REACH_BG_RATING
Implement CRITERIA_TYPE_WIN_RATED_BATTLEGROUND
Implement CRITERIA_TYPE_OWN_TOY
Implement CRITERIA_TYPE_COMPLETE_CHALLENGE_MODE
Implement CRITERIA_TYPE_COMPLETE_CHALLENGE_MODE_GUILD
Implement CRITERIA_TYPE_OWN_HEIRLOOMS
Implement CRITERIA_TYPE_OWN_TOY_COUNT
Implement CRITERIA_TYPE_ENTER_AREA
Implement CRITERIA_TYPE_LEAVE_AREA
Implement CRITERIA_TYPE_COMPLETE_SCENARIO
Implement CRITERIA_TYPE_COMPLETE_SCENARIO_COUNT
Implement CRITERIA_TYPE_KILL_CREATURE_TYPE_GUILD
Implement CRITERIA_TYPE_BUY_GUILD_TABARD
Implement CRITERIA_TYPE_BUY_GUILD_BANK_SLOTS,
Implement CRITERIA_TYPE_CATCH_FROM_POOL
Implement CRITERIA_TYPE_CRAFT_ITEMS_GUILD
Implement CRITERIA_TYPE_SPENT_GOLD_GUILD_REPAIRS

WORLD
Adding Missing Graveyard Tol-Dagor (BFA intro)
Flying Trainers Issue (Orgrimmar, Stormwind)

DUNGEONS
Fix Damage of Vile Coating of Skycap Kragg in Free Hold
Implement Intro of Skycap Kragg in Free Hold

QUESTS
Quest fixed of Drustvar zone(kultiras)
Quest 48882 I like fish guts and i cannot lie
Quest 48518 Save who we can
Quest 48521 Charming the lifeless
Quest 48165 Harmful If Swallowed
Quest 48198 The Burden of Proof
Quest 48881 The Reel Deal
Quest 48179 Rescue Ranger
Quest 48182 Total Cairnage
Quest 48944 Unlocking History
Quest 52033 WANTED: The Rime Huntress

Starting Zone:
Adding Passive+Defensive State for Pandaren Starting zone Wipe
Quest 14236 "Weed Whacker" Blizz-like redefinition
Fixing Worgen Starting zone respawntimes for quest-related creatures
Adding Missing Model for NPC(36289) James (Worgen Starting Zone)
Fix minor issue in Vault of the wardens
Shadowmoon Valley
Fixing Netherwing questchain in Shadownmoon Valley TBC

Azsuna Zone:
Quest 39718 Paradise Lost
Quest 41220 Down to Azsuna
Quest 38834 Into the Fray
Quest 44137 Into the Fray (Demon hunter)
Quest 37653 Demon Souls
Quest 37660 The Scythe of Souls
Quest 37658 Reignite the Wards
Quest 36920 From Within
Quest 40815 From Within (Demon hunter)
Quest 37656 Fel Machinations
Quest 37450 Saving Stellagosa
Quest 37449 Dark Revelations
Added mobs scripts in Azsuna chapter 1

DIRECTLLY FOR THE BUGTRACKER
Report 679. Goblin questchain
Report 553 Quest 27635 Night Elf QuestChaining correction
Report 561 Quest 13515 Gnome Starting Quest "Decontamination"

SPELLS
GENERAL
Implement SPELL_AURA_414
Fix issue with aura SPELL_AURA_DEFLECT_FRONT_SPELLS now only deflect magic spell
Fix issue with lost target when the areatrigger was created
Spell with modification of radius now affect Areatrigger
Fix some visual issues
Fix proc with reflets spell
Implement Aura interrupt flag enable with the player is not falling
Implement Aura interrupt flag enable when player change specialization
Implement Aura interrupt flag enable when player change talent
Implement SPELL_AURA_PREVENT_INTERRUPT
Implement SPELL_AURA_PREVENT_CORPSE_RELEASE
Implement SPELL_AURA_488
Immunity to self spells. Now the caster is not longer immune to his own spells. This fix several problem with spells, example: Paladin was unable to gain Holy Power when he is affected by Divine Shield.
Implement TARGET_DEST_TARGET_ENEMY_BACK

PRIEST
Discipline Priest - Shield Discipline Now when Power Word: Shield is completely absorbed, the Priest restores 0.5% of his maximum mana.
Discipline Priest - Masochism Now when the Priest casts Shadow Mend on himself, its damage over time effect heals him instead, and reduces all damage he takes by 10%.
Priest - Mind Control Now Mind Control duration on players is reduced to 8 seconds.
Shadow Priest - Shadow Mania Now Voidform's Insanity drain is reduced by 100% while the Priest is stunned, feared, or silenced.
Shadow Priest - Mani Now when the talent is removed, the SPEED aura is also removed.
Shadow Priest - Shadowy Insight Now Shadowy Insight buff is not removed if the Priest was casting Mind Blast before the buff procs, allowing to cast the channeling Mind Blast and the instant one.
Fix Add missing verification for POWER_INSANITY only when in Voidform.
Shadow Priest - Voidform Voidform has reworked as it should.
Discipline Priest - Pain Suppression Now Pain Suppression can be cast while Stunned.

SHAMAN
Enhancement Shaman - Elemental Spirits Now reduces the cooldown of Feral Spirit and causes the Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing Shaman abilities.
Enhancement Shaman - Feral Spirits Rank 2 Now every time the wolfs attack, they generate 5 points of Maelstrom.

PALADIN
Retribution Paladin - Vengeance Aura Now whenever the Paladin or his nearby allies with his Greater Blessings within 40 yards become victim to a full loss of control effect, the Paladin Holy damage and critical strike chance is increased for a few seconds. Stacks up to 4 times.
Retribution Paladin - Hammer of Reckoning Now the duration of the buff granted by the ability is different for Crusader (12 seconds) and Avenging Wrath (6 seconds).

DRUID
Guardian Druid - Lunar Beam Now summons a beam of lunar light at Druid location, dealing Arcane damage and healing the Druid over few seconds.
Guardian Druid - Galactic Guardian Now damage has a 5% chance to trigger a free automatic Moonfire on that target. When this occurs, the next Moonfire cast, generates Rage, and deals increased direct damage.
Guardian Druid - Earthwarden Now when the Druid deals direct damage with Thrash, he gains a charge of Earthwarden, reducing the damage of the next auto attack he takes by 30%. Earthwarden may have up to 3 charges.
Balance Druid - Fury of Elune Now calls down a beam of pure celestial energy that follows the enemy, dealing Astral damage over 8 seconds to all nearby targets. Generate 40 points of Lunar Power over its duration.


WARLOCK
Demonology Warlock - Command Demon Fix a BUG that make Command Demon not functional when Felguard is summoned.
Destruction Warlock - Havoc / Bane of Havoc Both of spells have been reworked. Now when the Warlock casts any damage spell, the spell will fire also for every target affected by Havoc or Bane of Havoc, dealing the damage, applying hit effects and with the visual of the spell when is traveling if it has projectile.


DEATHKNIGHT
Frost DK - Tundra Stalker Now the critical strike chance of Frost Strike is increased by 50% for after Frost Strike hits an immobilized target.
Frost DK - Delirium Now Howling Blast and Frost Strike apply Delirium to the target. A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times.

MONK
Windwalker Monk - Touch of Death Now inflicts mortal damage on an enemy, causing the target to take damage equal to 50% of the Monk maximum health after 8 seconds, reduced against players. During the 8 seconds duration, 10% of the damage deal by Monk to the target will be added to the final damage dealt.

WARRIOR
Protection Warrior - Devastator Now auto attacks deal an additional Physical damage and have a 20 chance to reset the remaining cooldown on Shield Slam. Replace Devastate.
Protection Warrior - Vengeance Now Ignore Pain reduces the Rage cost of the next Revenge, and Revenge reduces the Rage cost of the next Ignore Pain.
Protection Warrior - Rumbling Earth Now when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 seconds.

DEMON HUNTER
Fixed that the Player was able to use Double Jump while being in Demonic Trample

RACIAL
Fireblood - Black Iron Dwarf Racial
Now Removes all poison, disease, curse, magic, and bleed effects and increases Strength, Intellect or Agility (Primary stat) by a base amount, and even more based on how many harmful effects where removed.